diff --git a/CreatureMethods.h b/CreatureMethods.h
index b834a90..25b334a 100644
--- a/CreatureMethods.h
+++ b/CreatureMethods.h
@@ -1,4 +1,4 @@
-/*
+/*
* Copyright (C) 2010 - 2016 Eluna Lua Engine
+ * enum CreatureFamily
+ * {
+ * CREATURE_FAMILY_NONE = 0, // TrinityCore only
+ * CREATURE_FAMILY_WOLF = 1,
+ * CREATURE_FAMILY_CAT = 2,
+ * CREATURE_FAMILY_SPIDER = 3,
+ * CREATURE_FAMILY_BEAR = 4,
+ * CREATURE_FAMILY_BOAR = 5,
+ * CREATURE_FAMILY_CROCOLISK = 6,
+ * CREATURE_FAMILY_CARRION_BIRD = 7,
+ * CREATURE_FAMILY_CRAB = 8,
+ * CREATURE_FAMILY_GORILLA = 9,
+ * CREATURE_FAMILY_HORSE_CUSTOM = 10, // Does not exist in DBC but used for horse like beasts in DB
+ * CREATURE_FAMILY_RAPTOR = 11,
+ * CREATURE_FAMILY_TALLSTRIDER = 12,
+ * CREATURE_FAMILY_FELHUNTER = 15,
+ * CREATURE_FAMILY_VOIDWALKER = 16,
+ * CREATURE_FAMILY_SUCCUBUS = 17,
+ * CREATURE_FAMILY_DOOMGUARD = 19,
+ * CREATURE_FAMILY_SCORPID = 20,
+ * CREATURE_FAMILY_TURTLE = 21,
+ * CREATURE_FAMILY_IMP = 23,
+ * CREATURE_FAMILY_BAT = 24,
+ * CREATURE_FAMILY_HYENA = 25,
+ * CREATURE_FAMILY_BIRD_OF_PREY = 26, // Named CREATURE_FAMILY_OWL in Mangos
+ * CREATURE_FAMILY_WIND_SERPENT = 27,
+ * CREATURE_FAMILY_REMOTE_CONTROL = 28,
+ * CREATURE_FAMILY_FELGUARD = 29, // This and below is TBC+
+ * CREATURE_FAMILY_DRAGONHAWK = 30,
+ * CREATURE_FAMILY_RAVAGER = 31,
+ * CREATURE_FAMILY_WARP_STALKER = 32,
+ * CREATURE_FAMILY_SPOREBAT = 33,
+ * CREATURE_FAMILY_NETHER_RAY = 34,
+ * CREATURE_FAMILY_SERPENT = 35,
+ * CREATURE_FAMILY_SEA_LION = 36, // TBC only
+ * CREATURE_FAMILY_MOTH = 37, // This and below is WotLK+
+ * CREATURE_FAMILY_CHIMAERA = 38,
+ * CREATURE_FAMILY_DEVILSAUR = 39,
+ * CREATURE_FAMILY_GHOUL = 40,
+ * CREATURE_FAMILY_SILITHID = 41,
+ * CREATURE_FAMILY_WORM = 42,
+ * CREATURE_FAMILY_RHINO = 43,
+ * CREATURE_FAMILY_WASP = 44,
+ * CREATURE_FAMILY_CORE_HOUND = 45,
+ * CREATURE_FAMILY_SPIRIT_BEAST = 46
+ * };
+ *
+ *
+ * @return [CreatureFamily] creatureFamily
+ */
+ int GetCreatureFamily(lua_State* L, Creature* creature)
+ {
+ uint32 entry = creature->GetEntry();
+
+#if defined TRINITY || AZEROTHCORE
+ CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(entry);
+ if (cInfo)
+ Eluna::Push(L, cInfo->family);
+#else
+ CreatureInfo const* cInfo = ObjectMgr::GetCreatureTemplate(entry);
+ if (cInfo)
+ Eluna::Push(L, cInfo->Family);
+#endif
+ return 1;
+ }
};
#endif
diff --git a/LuaFunctions.cpp b/LuaFunctions.cpp
index 99ab856..a80f6cc 100644
--- a/LuaFunctions.cpp
+++ b/LuaFunctions.cpp
@@ -1,4 +1,4 @@
-/*
+/*
* Copyright (C) 2010 - 2016 Eluna Lua Engine
+ * enum CreatureType
+ * {
+ * CREATURE_TYPE_BEAST = 1,
+ * CREATURE_TYPE_DRAGONKIN = 2,
+ * CREATURE_TYPE_DEMON = 3,
+ * CREATURE_TYPE_ELEMENTAL = 4,
+ * CREATURE_TYPE_GIANT = 5,
+ * CREATURE_TYPE_UNDEAD = 6,
+ * CREATURE_TYPE_HUMANOID = 7,
+ * CREATURE_TYPE_CRITTER = 8,
+ * CREATURE_TYPE_MECHANICAL = 9,
+ * CREATURE_TYPE_NOT_SPECIFIED = 10,
+ * CREATURE_TYPE_TOTEM = 11,
+ * CREATURE_TYPE_NON_COMBAT_PET = 12, // This and below is TBC+
+ * CREATURE_TYPE_GAS_CLOUD = 13
+ * };
+ *
+ *
+ * @return [CreatureType] creatureType
*/
int GetCreatureType(lua_State* L, Unit* unit)
{