Eluna misc fixes
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@@ -1966,7 +1966,7 @@ namespace LuaPlayer
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if (!item)
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{
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uint32 itemId = Eluna::CHECKVAL<uint32>(L, 2);
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player->DestroyItemCount(itemId, itemCount, true);
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player->DestroyItemCount(itemId, itemCount, false);
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}
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else
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player->DestroyItemCount(item, itemCount, true);
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