Feat(LuaEngine): Add RegisterTicketEvent and TicketMethods (#225)

Co-authored-by: sudlud <sudlud@users.noreply.github.com>
This commit is contained in:
iThorgrim
2025-02-19 19:01:26 +01:00
committed by GitHub
parent e4e324da4f
commit ae6bb06b50
8 changed files with 528 additions and 0 deletions

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@@ -1219,6 +1219,30 @@ namespace LuaGlobalFunctions
return RegisterEntryHelper(L, Hooks::REGTYPE_GAMEOBJECT);
}
/**
* Registers a [Ticket] event handler.
*
* <pre>
* enum TicketEvents
* {
* TICKET_EVENT_ON_CREATE = 1, // (event, player, ticket)
* TICKET_EVENT_ON_UPDATE = 2, // (event, player, ticket, message)
* TICKET_EVENT_ON_CLOSE = 3, // (event, player, ticket)
* TICKET_EVENT_STATUS_UPDATE = 4, // (event, player, ticket)
* TICKET_EVENT_ON_RESOLVE = 5, // (event, player, ticket)
* TICKET_EVENT_COUNT
* };
* </pre>
*
* @param uint32 event : event ID, refer to UnitEvents above
* @param function function : function to register
* @param uint32 shots = 0 : the number of times the function will be called, 0 means "always call this function"
*/
int RegisterTicketEvent(lua_State* L)
{
return RegisterEventHelper(L, Hooks::REGTYPE_TICKET);
}
/**
* Registers a [Spell] event handler.
*
@@ -3147,6 +3171,33 @@ namespace LuaGlobalFunctions
return 0;
}
/**
* Unbinds event handlers for either all [Ticket] events, or one type of [Ticket] event.
*
* If `event_type` is `nil`, all [Ticket] event handlers are cleared.
*
* Otherwise, only event handlers for `event_type` are cleared.
*
* @proto ()
* @proto (event_type)
* @param uint32 event_type : the event whose handlers will be cleared, see [Global:RegisterTicketEvent]
*/
int ClearTicketEvents(lua_State* L)
{
typedef EventKey<Hooks::TicketEvents> Key;
if (lua_isnoneornil(L, 1))
{
Eluna::GetEluna(L)->TicketEventBindings->Clear();
}
else
{
uint32 event_type = Eluna::CHECKVAL<uint32>(L, 1);
Eluna::GetEluna(L)->TicketEventBindings->Clear(Key((Hooks::TicketEvents)event_type));
}
return 0;
}
/**
* Unbinds event handlers for either all of a [Spell]'s events, or one type of event.
*

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@@ -0,0 +1,323 @@
/*
* Copyright (C) 2010 - 2016 Eluna Lua Engine <http://emudevs.com/>
* This program is free software licensed under GPL version 3
* Please see the included DOCS/LICENSE.md for more information
*/
#ifndef TICKETMETHODS_H
#define TICKETMETHODS_H
/***
* An instance of a spell, created when the spell is cast by a [Unit].
*
* Inherits all methods from: none
*/
namespace LuaTicket
{
/**
* Returns true if the [Ticket] is closed or false.
*
* @return bool is_closed
*/
int IsClosed(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->IsClosed());
return 1;
}
/**
* Returns true if the [Ticket] is completed or false.
*
* @return bool is_completed
*/
int IsCompleted(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->IsCompleted());
return 1;
}
/**
* Return true if this GUID is the same as the [Player] who created the [Ticket] or false.
*
* @param guid playerGuid : desired playerGuid
*
* @return bool same_guid
*/
int IsFromPlayer(lua_State* L, GmTicket* ticket)
{
ObjectGuid guid = Eluna::CHECKVAL<ObjectGuid>(L, 2);
Eluna::Push(L, ticket->IsFromPlayer(guid));
return 1;
}
/**
* Return true if the [Ticket] is assigned or false.
*
* @return bool is_assigned
*/
int IsAssigned(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->IsAssigned());
return 1;
}
/**
* Return true if the [Ticket] is assigned to the GUID or false.
*
* @param guid playerGuid : desired playerGuid
*
* @return bool is_assigned_to
*/
int IsAssignedTo(lua_State* L, GmTicket* ticket)
{
ObjectGuid guid = Eluna::CHECKVAL<ObjectGuid>(L, 2);
Eluna::Push(L, ticket->IsAssignedTo(guid));
return 1;
}
/**
* Return true if the [Ticket] is not assigned to the GUID or false.
*
* @param guid playerGuid : desired playerGuid
*
* @return bool is_assigned_not_to
*/
int IsAssignedNotTo(lua_State* L, GmTicket* ticket)
{
ObjectGuid guid = Eluna::CHECKVAL<ObjectGuid>(L, 2);
Eluna::Push(L, ticket->IsAssignedNotTo(guid));
return 1;
}
/**
* Return the [Ticket] id.
*
* @return unint32 ticket_id
*/
int GetId(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetId());
return 1;
}
/**
* Return the [Player] from the [Ticket].
*
* @return [Player] player
*/
int GetPlayer(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetPlayer());
return 1;
}
/**
* Return the [Player] name from the [Ticket].
*
* @return string player_name
*/
int GetPlayerName(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetPlayerName());
return 1;
}
/**
* Returns the message sent in the [Ticket].
*
* @return string message
*/
int GetMessage(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetMessage());
return 1;
}
/**
* Returns the assigned [Player].
*
* @return [Player] assigned_player
*/
int GetAssignedPlayer(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetAssignedPlayer());
return 1;
}
/**
* Returns the assigned guid.
*
* @return [ObjectGUID] assigned_guid
*/
int GetAssignedToGUID(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetAssignedToGUID());
return 1;
}
/**
* Returns the last modified time from the [Ticket].
*
* @return uint64 last_modified
*/
int GetLastModifiedTime(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetLastModifiedTime());
return 1;
}
/**
* Assign the [Ticket] to a player via his GUID.
*
* @param guid playerGuid : desired playerGuid
* @param bool isAdmin : true if the guid is an Admin or false (default false)
*/
int SetAssignedTo(lua_State* L, GmTicket* ticket)
{
ObjectGuid guid = Eluna::CHECKVAL<ObjectGuid>(L, 2);
bool is_admin = Eluna::CHECKVAL<bool>(L, 2, false);
ticket->SetAssignedTo(guid, is_admin);
return 0;
}
/**
* Set [Ticket] resolved by player via his GUID.
*
* @param guid playerGuid : desired playerGuid
*/
int SetResolvedBy(lua_State* L, GmTicket* ticket)
{
ObjectGuid guid = Eluna::CHECKVAL<ObjectGuid>(L, 2);
ticket->SetResolvedBy(guid);
return 0;
}
/**
* Set [Ticket] completed.
*
*/
int SetCompleted(lua_State* /*L*/, GmTicket* ticket)
{
ticket->SetCompleted();
return 0;
}
/**
* Set [Ticket] message.
*
* @param string message: desired message
*
*/
int SetMessage(lua_State* L, GmTicket* ticket)
{
std::string message = Eluna::CHECKVAL<std::string>(L, 2);
ticket->SetMessage(message);
return 0;
}
/**
* Set [Ticket] comment.
*
* @param string comment: desired comment
*
*/
int SetComment(lua_State* L, GmTicket* ticket)
{
std::string comment = Eluna::CHECKVAL<std::string>(L, 2);
ticket->SetComment(comment);
return 0;
}
/**
* Set [Ticket] is viewed.
*
*/
int SetViewed(lua_State* /*L*/, GmTicket* ticket)
{
ticket->SetViewed();
return 0;
}
/**
* Set [Ticket] is unassigned.
*
*/
int SetUnassigned(lua_State* /*L*/, GmTicket* ticket)
{
ticket->SetUnassigned();
return 0;
}
/**
* Set the new [Ticket] creation position.
*
* @param uint32 mapId
* @param float x
* @param float y
* @param float z
*
*/
int SetPosition(lua_State* L, GmTicket* ticket)
{
uint32 mapId = Eluna::CHECKVAL<uint32>(L, 2);
float x = Eluna::CHECKVAL<float>(L, 2);
float y = Eluna::CHECKVAL<float>(L, 2);
float z = Eluna::CHECKVAL<float>(L, 2);
ticket->SetPosition(mapId, x, y, z);
return 0;
}
/**
* Adds a response to the [Ticket].
*
* @param string response: desired response
*
*/
int AppendResponse(lua_State* L, GmTicket* ticket)
{
std::string response = Eluna::CHECKVAL<std::string>(L, 2);
ticket->AppendResponse(response);
return 0;
}
/**
* Return the [Ticket] response.
*
* @return string response
*/
int GetResponse(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetResponse());
return 1;
}
/**
* Delete the [Ticket] response.
*
*/
int DeleteResponse(lua_State* /*L*/, GmTicket* ticket)
{
ticket->DeleteResponse();
return 0;
}
/**
* Return the [Ticket] chatlog.
*
* @return string chatlog
*/
int GetChatLog(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetChatLog());
return 1;
}
};
#endif