Group Documentation

Corrected spacing in GameObject documentation

Removed Group documented methods in LuaFunctions.cpp
This commit is contained in:
Easelm
2014-08-12 18:52:48 -04:00
parent 4c1a03cb0b
commit b16879e622
3 changed files with 164 additions and 29 deletions

View File

@@ -87,7 +87,7 @@ namespace LuaGameObject
* GO_STATE_ACTIVE = 0, // show in world as used and not reset (closed door open)
* GO_STATE_READY = 1, // show in world as ready (closed door close)
* GO_STATE_ACTIVE_ALTERNATIVE = 2 // show in world as used in alt way and not reset (closed door open by cannon fire)
* };
* };
* </pre>
*
* @return uint32 goState
@@ -129,7 +129,7 @@ namespace LuaGameObject
* GO_STATE_ACTIVE = 0, // show in world as used and not reset (closed door open)
* GO_STATE_READY = 1, // show in world as ready (closed door close)
* GO_STATE_ACTIVE_ALTERNATIVE = 2 // show in world as used in alt way and not reset (closed door open by cannon fire)
* };
* };
* </pre>
*
* @param uint32 state : all available go states can be seen above