Group Documentation
Corrected spacing in GameObject documentation Removed Group documented methods in LuaFunctions.cpp
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@@ -87,7 +87,7 @@ namespace LuaGameObject
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* GO_STATE_ACTIVE = 0, // show in world as used and not reset (closed door open)
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* GO_STATE_READY = 1, // show in world as ready (closed door close)
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* GO_STATE_ACTIVE_ALTERNATIVE = 2 // show in world as used in alt way and not reset (closed door open by cannon fire)
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* };
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* };
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* </pre>
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*
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* @return uint32 goState
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@@ -129,7 +129,7 @@ namespace LuaGameObject
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* GO_STATE_ACTIVE = 0, // show in world as used and not reset (closed door open)
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* GO_STATE_READY = 1, // show in world as ready (closed door close)
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* GO_STATE_ACTIVE_ALTERNATIVE = 2 // show in world as used in alt way and not reset (closed door open by cannon fire)
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* };
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* };
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* </pre>
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*
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* @param uint32 state : all available go states can be seen above
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