Add function to check if player is immune to everything (divine shield)
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@@ -561,6 +561,7 @@ ElunaRegister<Player> PlayerMethods[] =
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{ "IsInGroup", &LuaPlayer::IsInGroup },
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{ "IsInGuild", &LuaPlayer::IsInGuild },
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{ "IsGM", &LuaPlayer::IsGM },
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{ "IsImmuneToDamage", &LuaPlayer::IsImmuneToDamage },
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{ "IsAlliance", &LuaPlayer::IsAlliance },
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{ "IsHorde", &LuaPlayer::IsHorde },
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#ifndef CLASSIC
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