From bb18a86cee8ab9d22b09ff4cb47ecedbb5c128d5 Mon Sep 17 00:00:00 2001 From: ayase <137056643@qq.com> Date: Wed, 12 May 2021 17:46:06 +0800 Subject: [PATCH] remove 'ObjectGuid.h', AC already supports ObjectGuid. --- cmake/after_gs_install.cmake | 1 - src/ObjectGuid.h | 92 ------------------------------------ 2 files changed, 93 deletions(-) delete mode 100644 src/ObjectGuid.h diff --git a/cmake/after_gs_install.cmake b/cmake/after_gs_install.cmake index 5dc331d..de63c48 100644 --- a/cmake/after_gs_install.cmake +++ b/cmake/after_gs_install.cmake @@ -2,7 +2,6 @@ set(PUBLIC_INCLUDES ${PUBLIC_INCLUDES} ${CMAKE_MOD_ELUNA_ENGINE_DIR}/LuaEngine ${CMAKE_MOD_ELUNA_ENGINE_DIR}/lualib - ${CMAKE_MOD_ELUNA_ENGINE_DIR}/src ) target_include_directories(game-interface diff --git a/src/ObjectGuid.h b/src/ObjectGuid.h deleted file mode 100644 index 7a6e3a3..0000000 --- a/src/ObjectGuid.h +++ /dev/null @@ -1,92 +0,0 @@ -#ifndef ObjectGuid_h__ -#define ObjectGuid_h__ - -#include "ObjectDefines.h" - -class ObjectGuid -{ -public: - ObjectGuid() : _guid(0) { } - - ObjectGuid(uint64 guid) : _guid(guid) { } - - operator uint64() const { return _guid; } - - void Set(uint64 guid) { _guid = guid; } - void Clear() { _guid = 0; } - - HighGuid GetHigh() const { return HighGuid((_guid >> 48) & 0x0000FFFF); } - uint32 GetEntry() const { return HasEntry() ? uint32((_guid >> 24) & UI64LIT(0x0000000000FFFFFF)) : 0; } - uint32 GetCounter() const - { - return HasEntry() - ? uint32(_guid & UI64LIT(0x0000000000FFFFFF)) - : uint32(_guid & UI64LIT(0x00000000FFFFFFFF)); - } - - static uint32 GetMaxCounter(HighGuid high) - { - return HasEntry(high) - ? uint32(0x00FFFFFF) - : uint32(0xFFFFFFFF); - } - - uint32 GetMaxCounter() const { return GetMaxCounter(GetHigh()); } - - bool IsEmpty() const { return _guid == 0; } - bool IsCreature() const { return GetHigh() == HIGHGUID_UNIT; } - bool IsPet() const { return GetHigh() == HIGHGUID_PET; } - bool IsVehicle() const { return GetHigh() == HIGHGUID_VEHICLE; } - bool IsCreatureOrPet() const { return IsCreature() || IsPet(); } - bool IsCreatureOrVehicle() const { return IsCreature() || IsVehicle(); } - bool IsAnyTypeCreature() const { return IsCreature() || IsPet() || IsVehicle(); } - bool IsPlayer() const { return !IsEmpty() && GetHigh() == HIGHGUID_PLAYER; } - bool IsUnit() const { return IsAnyTypeCreature() || IsPlayer(); } - bool IsItem() const { return GetHigh() == HIGHGUID_ITEM; } - bool IsGameObject() const { return GetHigh() == HIGHGUID_GAMEOBJECT; } - bool IsDynamicObject() const { return GetHigh() == HIGHGUID_DYNAMICOBJECT; } - bool IsCorpse() const { return GetHigh() == HIGHGUID_CORPSE; } - bool IsTransport() const { return GetHigh() == HIGHGUID_TRANSPORT; } - bool IsMOTransport() const { return GetHigh() == HIGHGUID_MO_TRANSPORT; } - bool IsAnyTypeGameObject() const { return IsGameObject() || IsTransport() || IsMOTransport(); } - bool IsInstance() const { return GetHigh() == HIGHGUID_INSTANCE; } - bool IsGroup() const { return GetHigh() == HIGHGUID_GROUP; } - - bool operator!() const { return IsEmpty(); } - - char const* GetTypeName() { return GetLogNameForGuid(_guid); } - char const* GetTypeName() const { return !IsEmpty() ? GetTypeName() : "None"; } - -private: - static bool HasEntry(HighGuid high) - { - switch (high) - { - case HIGHGUID_ITEM: - case HIGHGUID_PLAYER: - case HIGHGUID_DYNAMICOBJECT: - case HIGHGUID_CORPSE: - case HIGHGUID_MO_TRANSPORT: - case HIGHGUID_INSTANCE: - case HIGHGUID_GROUP: - return false; - case HIGHGUID_GAMEOBJECT: - case HIGHGUID_TRANSPORT: - case HIGHGUID_UNIT: - case HIGHGUID_PET: - case HIGHGUID_VEHICLE: - default: - return true; - } - } - - bool HasEntry() const { return HasEntry(GetHigh()); } - - explicit ObjectGuid(uint32 const&) = delete; // no implementation, used to catch wrong type assignment - ObjectGuid(HighGuid, uint32, uint64 counter) = delete; // no implementation, used to catch wrong type assignment - ObjectGuid(HighGuid, uint64 counter) = delete; // no implementation, used to catch wrong type assignment - - uint64 _guid; -}; - -#endif // ObjectGuid_h__ \ No newline at end of file