feat: Add multistate compatibility methods (#175)

This commit is contained in:
Foe
2024-06-05 06:19:41 +02:00
committed by GitHub
parent 152a491663
commit cc442de602
2 changed files with 52 additions and 0 deletions

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@@ -84,6 +84,9 @@ luaL_Reg GlobalMethods[] =
{ "GetRealmID", &LuaGlobalFunctions::GetRealmID },
{ "GetCoreVersion", &LuaGlobalFunctions::GetCoreVersion },
{ "GetCoreExpansion", &LuaGlobalFunctions::GetCoreExpansion },
{ "GetStateMap", &LuaGlobalFunctions::GetStateMap },
{ "GetStateMapId", &LuaGlobalFunctions::GetStateMapId },
{ "GetStateInstanceId", &LuaGlobalFunctions::GetStateInstanceId },
{ "GetQuest", &LuaGlobalFunctions::GetQuest },
{ "GetPlayerByGUID", &LuaGlobalFunctions::GetPlayerByGUID },
{ "GetPlayerByName", &LuaGlobalFunctions::GetPlayerByName },
@@ -118,6 +121,7 @@ luaL_Reg GlobalMethods[] =
{ "GetActiveGameEvents", &LuaGlobalFunctions::GetActiveGameEvents },
// Boolean
{ "IsCompatibilityMode", &LuaGlobalFunctions::IsCompatibilityMode },
{ "IsInventoryPos", &LuaGlobalFunctions::IsInventoryPos },
{ "IsEquipmentPos", &LuaGlobalFunctions::IsEquipmentPos },
{ "IsBankPos", &LuaGlobalFunctions::IsBankPos },