Fix TC build
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@@ -668,7 +668,7 @@ namespace LuaWorldObject
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#ifndef TRINITY
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Eluna::Push(L, obj->SummonGameObject(entry, x, y, z, o, respawnDelay));
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#else
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Eluna::Push(L, obj->SummonGameObject(entry, x, y, z, o, 0, 0, 0, 0, respawnDelay));
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Eluna::Push(L, obj->SummonGameObject(entry, Position(x, y, z, o), G3D::Quat(), respawnDelay));
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#endif
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return 1;
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}
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