diff --git a/CreatureMethods.h b/CreatureMethods.h index e90e62d..d575ba9 100644 --- a/CreatureMethods.h +++ b/CreatureMethods.h @@ -1164,7 +1164,7 @@ namespace LuaCreature } #ifdef TRINITY - int ResetLootMode(lua_State* L, Creature* creature) // TODO: Implement LootMode features + int ResetLootMode(lua_State* /*L*/, Creature* creature) // TODO: Implement LootMode features { creature->ResetLootMode(); return 0; diff --git a/WorldObjectMethods.h b/WorldObjectMethods.h index 99a3e5e..99299bb 100644 --- a/WorldObjectMethods.h +++ b/WorldObjectMethods.h @@ -444,6 +444,8 @@ namespace LuaWorldObject #endif case HIGHGUID_UNIT: case HIGHGUID_PET: Eluna::Push(L, obj->GetMap()->GetAnyTypeCreature(ObjectGuid(guid))); break; + default: + break; } #else switch (GUID_HIPART(guid)) @@ -455,6 +457,8 @@ namespace LuaWorldObject case HIGHGUID_VEHICLE: case HIGHGUID_UNIT: Eluna::Push(L, eObjectAccessor->GetCreature(*obj, ObjectGuid(guid))); break; case HIGHGUID_PET: Eluna::Push(L, eObjectAccessor->GetPet(*obj, ObjectGuid(guid))); break; + default: + break; } #endif return 1;