Eluna classic support

This commit is contained in:
Rochet2
2014-03-23 21:48:29 +02:00
committed by Foereaper
parent a04de5b194
commit fee6f42e2d
15 changed files with 184 additions and 59 deletions

View File

@@ -22,7 +22,7 @@ namespace LuaWorldObject
return 1;
}
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
int GetPhaseMask(lua_State* L, WorldObject* obj)
{
sEluna->Push(L, obj->GetPhaseMask());
@@ -297,7 +297,7 @@ namespace LuaWorldObject
case HIGHGUID_TRANSPORT:
case HIGHGUID_MO_TRANSPORT:
case HIGHGUID_GAMEOBJECT: sEluna->Push(L, obj->GetMap()->GetGameObject(GUID_TYPE(guid))); break;
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
case HIGHGUID_VEHICLE:
#endif
case HIGHGUID_UNIT: