chore(Core/Loot): apply clang-tidy to use bool literal (#25356)
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@@ -405,10 +405,10 @@ LootItem::LootItem(LootStoreItem const& li)
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randomSuffix = GenerateEnchSuffixFactor(itemid);
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randomPropertyId = Item::GenerateItemRandomPropertyId(itemid);
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count = 0;
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is_looted = 0;
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is_blocked = 0;
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is_underthreshold = 0;
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is_counted = 0;
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is_looted = false;
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is_blocked = false;
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is_underthreshold = false;
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is_counted = false;
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rollWinnerGUID = ObjectGuid::Empty;
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groupid = li.groupid;
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}
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