make Mimi selectable during outro
so you can see his faction change
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@@ -762,6 +762,8 @@ public:
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summons.DespawnEntry(NPC_FLAMES_INITIAL);
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summons.DespawnEntry(33576);
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me->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
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float angle = VX001->GetOrientation();
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float v_x = me->GetPositionX() + cos(angle) * 10.0f;
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float v_y = me->GetPositionY() + std::sin(angle) * 10.0f;
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@@ -793,6 +795,7 @@ public:
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case EVENT_STAND_UP_FRIENDLY:
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me->RemoveAurasDueToSpell(SPELL_SLEEP_VISUAL_1);
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DoCastSelf(SPELL_SLEEP_VISUAL_2);
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me->SetFaction(FACTION_FRIENDLY);
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events.ScheduleEvent(EVENT_SAY_VOLTRON_DEAD, 3s);
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break;
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case EVENT_SAY_VOLTRON_DEAD:
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