Let's see if this fixes eluna :)
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@@ -149,7 +149,7 @@ public:
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{ "model", SEC_ADMINISTRATOR, false, &HandleNpcSetModelCommand, "" },
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{ "movetype", SEC_ADMINISTRATOR, false, &HandleNpcSetMoveTypeCommand, "" },
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{ "phase", SEC_ADMINISTRATOR, false, &HandleNpcSetPhaseCommand, "" },
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{ "wanderdistance", SEC_ADMINISTRATOR, false, &HandleNpcSetWanderDistanceCommand, "" },
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{ "wanderdistance", SEC_ADMINISTRATOR, false, &HandleNpcSetSpawnDistCommand, "" },
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{ "spawntime", SEC_ADMINISTRATOR, false, &HandleNpcSetSpawnTimeCommand, "" },
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{ "data", SEC_ADMINISTRATOR, false, &HandleNpcSetDataCommand, "" },
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//{ TODO: fix or remove these commands
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@@ -1107,7 +1107,7 @@ public:
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}
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//set spawn dist of creature
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static bool HandleNpcSetWanderDistanceCommand(ChatHandler* handler, const char* args)
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static bool HandleNpcSetSpawnDistCommand(ChatHandler* handler, const char* args)
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{
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if (!*args)
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return false;
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