Logic adjustment.
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@@ -1131,6 +1131,9 @@ class spell_pal_seal_of_vengeance : public SpellScript
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if (aura)
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stacks = aura->GetStackAmount();
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if (stacks && stacks < 5)
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stacks++;
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damage = ((damage * stacks) / 5);
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SetHitDamage(damage);
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