fixed doc for SetInCombatWith

This commit is contained in:
Axel Cocat
2021-06-01 00:19:30 +02:00
parent b87a76bf55
commit 2cba3b8fe6

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@@ -1845,7 +1845,7 @@ namespace LuaUnit
/**
* Sets the [Unit] to set in combat with the [Unit] of given GUID.
*
* @param ObjectGuid guid : unit to start combat with
* @param [Unit] enemy : the Unit to start combat with
*/
int SetInCombatWith(lua_State* L, Unit* unit)
{