Merge pull request #338 from Elmsroth/rename-defines
Rename some defines
This commit is contained in:
@@ -1594,7 +1594,7 @@ namespace LuaGlobalFunctions
|
||||
pCreature->SetActiveObjectState(false);
|
||||
|
||||
// Also initializes the AI and MMGen
|
||||
pCreature->Summon(durorresptime ? TEMPSUMMON_TIMED_OR_DEAD_DESPAWN : TEMPSUMMON_MANUAL_DESPAWN, durorresptime);
|
||||
pCreature->Summon(durorresptime ? TEMPSPAWN_TIMED_OR_DEAD_DESPAWN : TEMPSPAWN_MANUAL_DESPAWN, durorresptime);
|
||||
|
||||
// Creature Linking, Initial load is handled like respawn
|
||||
if (pCreature->IsLinkingEventTrigger())
|
||||
@@ -1660,6 +1660,7 @@ namespace LuaGlobalFunctions
|
||||
// DEBUG_LOG(GetMangosString(LANG_GAMEOBJECT_CURRENT), gInfo->name, db_lowGUID, x, y, z, o);
|
||||
|
||||
map->Add(pGameObj);
|
||||
pGameObj->AIM_Initialize();
|
||||
|
||||
eObjectMgr->AddGameobjectToGrid(db_lowGUID, eObjectMgr->GetGOData(db_lowGUID));
|
||||
|
||||
@@ -1683,6 +1684,7 @@ namespace LuaGlobalFunctions
|
||||
pGameObj->SetRespawnTime(durorresptime / IN_MILLISECONDS);
|
||||
|
||||
map->Add(pGameObj);
|
||||
pGameObj->AIM_Initialize();
|
||||
|
||||
Eluna::Push(L, pGameObj);
|
||||
}
|
||||
|
||||
@@ -762,6 +762,7 @@ namespace LuaWorldObject
|
||||
uint32 spawnType = Eluna::CHECKVAL<uint32>(L, 7, 8);
|
||||
uint32 despawnTimer = Eluna::CHECKVAL<uint32>(L, 8, 0);
|
||||
|
||||
#if defined TRINITY || AZEROTHCORE
|
||||
TempSummonType type;
|
||||
switch (spawnType)
|
||||
{
|
||||
@@ -775,11 +776,7 @@ namespace LuaWorldObject
|
||||
type = TEMPSUMMON_TIMED_DESPAWN;
|
||||
break;
|
||||
case 4:
|
||||
#if defined TRINITY || AZEROTHCORE
|
||||
type = TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT;
|
||||
#else
|
||||
type = TEMPSUMMON_TIMED_OOC_DESPAWN;
|
||||
#endif
|
||||
break;
|
||||
case 5:
|
||||
type = TEMPSUMMON_CORPSE_DESPAWN;
|
||||
@@ -793,17 +790,47 @@ namespace LuaWorldObject
|
||||
case 8:
|
||||
type = TEMPSUMMON_MANUAL_DESPAWN;
|
||||
break;
|
||||
#if !defined TRINITY && !AZEROTHCORE
|
||||
case 9:
|
||||
type = TEMPSUMMON_TIMED_OOC_OR_CORPSE_DESPAWN;
|
||||
break;
|
||||
case 10:
|
||||
type = TEMPSUMMON_TIMED_OOC_OR_DEAD_DESPAWN;
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
return luaL_argerror(L, 7, "valid SpawnType expected");
|
||||
}
|
||||
#else
|
||||
TempSpawnType type;
|
||||
switch (spawnType)
|
||||
{
|
||||
case 1:
|
||||
type = TEMPSPAWN_TIMED_OR_DEAD_DESPAWN;
|
||||
break;
|
||||
case 2:
|
||||
type = TEMPSPAWN_TIMED_OR_CORPSE_DESPAWN;
|
||||
break;
|
||||
case 3:
|
||||
type = TEMPSPAWN_TIMED_DESPAWN;
|
||||
break;
|
||||
case 4:
|
||||
type = TEMPSPAWN_TIMED_OOC_DESPAWN;
|
||||
break;
|
||||
case 5:
|
||||
type = TEMPSPAWN_CORPSE_DESPAWN;
|
||||
break;
|
||||
case 6:
|
||||
type = TEMPSPAWN_CORPSE_TIMED_DESPAWN;
|
||||
break;
|
||||
case 7:
|
||||
type = TEMPSPAWN_DEAD_DESPAWN;
|
||||
break;
|
||||
case 8:
|
||||
type = TEMPSPAWN_MANUAL_DESPAWN;
|
||||
break;
|
||||
case 9:
|
||||
type = TEMPSPAWN_TIMED_OOC_OR_CORPSE_DESPAWN;
|
||||
break;
|
||||
case 10:
|
||||
type = TEMPSPAWN_TIMED_OOC_OR_DEAD_DESPAWN;
|
||||
break;
|
||||
default:
|
||||
return luaL_argerror(L, 7, "valid SpawnType expected");
|
||||
}
|
||||
#endif
|
||||
#ifdef TRINITY
|
||||
Eluna::Push(L, obj->SummonCreature(entry, x, y, z, o, type, Seconds(despawnTimer)));
|
||||
#else
|
||||
|
||||
Reference in New Issue
Block a user